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ZENSES OCEAN NINTENDO DS
ZENSES OCEAN NINTENDO DS
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Zenses: Ocean is a collection of six puzzle games.
Zen-Stones consists of removing all the stones from the screen by touching two identical stones close to each other. After each game, the positions of the stones change and the game ends when no more moves can be made.
Pearl Diver involves removing pearls from the screen by connecting up to three pearls of the same color. This must be done in a limited number of rounds.
Turtle Turn involves flipping turtle shells so they match the shells displayed on the top screen. Similar to Lights Out, hitting a shell will knock it down and all surrounding shells.
Hot Spot displays a glowing fish on the upper screen which needs to be recreated on the lower screen. The player can move and rotate the pieces with the stylus.
Shell Twirl shows a number of black shapes. The goal is to collect seashells from the columns on the sides and drop them on the matching black shapes.
Wave Breaker shows three seashells on the screen and the player must remember their positions. A wave will appear after a few seconds and hide the shells and it's up to the player to touch the pile that hides the requested shell.
Zen-Stones consists of removing all the stones from the screen by touching two identical stones close to each other. After each game, the positions of the stones change and the game ends when no more moves can be made.
Pearl Diver involves removing pearls from the screen by connecting up to three pearls of the same color. This must be done in a limited number of rounds.
Turtle Turn involves flipping turtle shells so they match the shells displayed on the top screen. Similar to Lights Out, hitting a shell will knock it down and all surrounding shells.
Hot Spot displays a glowing fish on the upper screen which needs to be recreated on the lower screen. The player can move and rotate the pieces with the stylus.
Shell Twirl shows a number of black shapes. The goal is to collect seashells from the columns on the sides and drop them on the matching black shapes.
Wave Breaker shows three seashells on the screen and the player must remember their positions. A wave will appear after a few seconds and hide the shells and it's up to the player to touch the pile that hides the requested shell.
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