VAGRANT STORY (PS1 PLAYSTATION)
VAGRANT STORY (PS1 PLAYSTATION)
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Vagrant Story is a role-playing game with several distinctive features. The entire game (including the many cutscenes that advance the plot) is rendered in 3D. The game focuses on exploring large complex dungeon-like areas and combat; there are no "friendly" areas, NPC interaction, or currency system. Dungeons contain many optional rooms and environmental puzzles that mostly involve pushing, destroying, and rearranging different types of crates to access higher areas. Ashley can also jump and grab the ledges of upper platforms while crawling.
The game works in real time, with visible enemies and no separate combat screen. When entering combat and attacking an enemy, the game is paused, allowing the player to choose targets and access the menu for further actions. A wireframe sphere displays the range of the currently selected weapon and detailed stats on the various body parts of enemies within range.
The game works in real time, with visible enemies and no separate combat screen. When entering combat and attacking an enemy, the game is paused, allowing the player to choose targets and access the menu for further actions. A wireframe sphere displays the range of the currently selected weapon and detailed stats on the various body parts of enemies within range.