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TIGER WOODS PGA TOUR 08 NINTENDO DS
TIGER WOODS PGA TOUR 08 NINTENDO DS
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The 2008 edition of the Tiger Woods PGA series introduces enhancements and enhancements over the previous version without major graphical or gameplay changes. There are new courses (Xbox 360/PS3: 5 new, 16 total - PS2: 6 new, 18 total) and different licensed professional golfers to choose from (21 on Xbox 360/PS3 - 23 on PS2/Wii) .
Xbox 360, PS2, PS3, and Windows versions allow players to import photos to create in-game faces on characters based on custom images, using the Xbox Live Vision camera, PlayStation EyeToy, PlayStation Eye, or a webcam . Other customizations include clothing, hair or eye color and more. Initial stats can be improved by completing Power or Accuracy based challenges. They can also be increased by performing in the PGA Tour, taking into account skill shots and not just the overall ranking. Players can unlock additional golfers and spend their earnings in the shop to buy new equipment.
The game incorporates the FedExCup championship format (a collection of tournaments) with golf matches at Westchester Country Club, TPC Boston, Cog Hill and East Lake. The putt preview has been improved, allowing the player to simulate the path of the ball once per individual point, taking into account things like power, speed and elevation. On the Xbox 360 and PS3, shots are not made using the analog stick, but with the 3-point timing principle for start, power and accuracy. Shot Confidence is a new addition, keeping track of player performance on certain courses, for specific putts and using certain clubs. Great performance increases confidence, which results in experience and better performance on specific courses. Low confidence leads to less accuracy, racing heartbeat, and rumbling controls on the Wii.
Multiplayer (up to 4 players) has been extended with GamerNet, where players can create and complete custom challenges with their scores posted online (Xbox 360/PS3/Windows).
On the Wii, players can shake the controls to taunt opponents with 4 different moves, to knock them down. It can be used to influence air conditions, spin or add audio distractions. The controls are available in 3 modes: Full Swing (Wii Remote), Sitting Swing (new, shake the Wii Remote) or classic controls using the nunchuck for analog gaming. In Full Swing, twisting the Wii Remote adds hooks and slices before the shots. Miniputt mode is also exclusive to the Wii.
Xbox 360, PS2, PS3, and Windows versions allow players to import photos to create in-game faces on characters based on custom images, using the Xbox Live Vision camera, PlayStation EyeToy, PlayStation Eye, or a webcam . Other customizations include clothing, hair or eye color and more. Initial stats can be improved by completing Power or Accuracy based challenges. They can also be increased by performing in the PGA Tour, taking into account skill shots and not just the overall ranking. Players can unlock additional golfers and spend their earnings in the shop to buy new equipment.
The game incorporates the FedExCup championship format (a collection of tournaments) with golf matches at Westchester Country Club, TPC Boston, Cog Hill and East Lake. The putt preview has been improved, allowing the player to simulate the path of the ball once per individual point, taking into account things like power, speed and elevation. On the Xbox 360 and PS3, shots are not made using the analog stick, but with the 3-point timing principle for start, power and accuracy. Shot Confidence is a new addition, keeping track of player performance on certain courses, for specific putts and using certain clubs. Great performance increases confidence, which results in experience and better performance on specific courses. Low confidence leads to less accuracy, racing heartbeat, and rumbling controls on the Wii.
Multiplayer (up to 4 players) has been extended with GamerNet, where players can create and complete custom challenges with their scores posted online (Xbox 360/PS3/Windows).
On the Wii, players can shake the controls to taunt opponents with 4 different moves, to knock them down. It can be used to influence air conditions, spin or add audio distractions. The controls are available in 3 modes: Full Swing (Wii Remote), Sitting Swing (new, shake the Wii Remote) or classic controls using the nunchuck for analog gaming. In Full Swing, twisting the Wii Remote adds hooks and slices before the shots. Miniputt mode is also exclusive to the Wii.
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