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Space War atari 2600

Space War atari 2600

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Space War for the Atari 2600 was one of the first home adaptations of the classic central game Spacewar!.

The cartridge includes two different game modes: Space War and Space Shuttle. Space War is the classic spaceship duel game and requires two players. The goal is to take down the opponent with missiles for one point per kill. Each player's ship carries eight missiles and a limited amount of fuel for its thrusters. Once the ammo runs out, it is automatically refilled, but only if the other player is also out of shots. The controls follow the Spacewar!/Asteroids model of momentum preservation: once accelerated, the ship will continue to fly in the same direction until its thrusters fire again. Seven different Space War variations are available, each toggling different options: the screen boundary is either solid and ships and shots will bounce, or it can be crossed and ships and missiles will respawn on the other side of the screen. 'screen. If hyperspace is available, a player can become temporarily invisible, which consumes a lot of fuel and however disables weapons. If there is a sun in the center of the playing field, its gravity will pull ships towards it and crashing into it will earn the opponent a point. Finally, if a starbase is present, ships can fly over it to resupply fuel and ammunition.
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