SOUTH PARK (NINTENDO 64 N64)
SOUTH PARK (NINTENDO 64 N64)
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A comet is heading towards South Park, causing many of the enemies from the shows' early seasons (including cows, aliens, and clones) to rise and attack. The player takes control of Kyle, Cartman, Kenny, and Stan to battle through the city from a first-person perspective. Features new dialogue from the series' original voice actors.
The single-player mode takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change depending on the episode), as well as the occasional sub-boss who will try to escape in town. The last level is devoted to a unique boss fight. Players use quirky weapons ranging from endless yellow snowballs to cow throwers and poisonous Terrance and Phillip dolls. Each weapon has a secondary fire, and players switch between the four main characters when switching weapons - each of the four children shares a single life bar because of this. Kids will comment on game actions as they happen, with heavier profanity censored by beeps. The kids will get angrier (and dirtier) as their health depletes, until they finally give up on saving the town and go home.
A multiplayer mode allows players to take the characters and weapons they unlock in Story Mode into small deathmatch arenas. The PlayStation version supports 2 players, the N64 supports 4, and the PC version allows players to go online to search for opponents via GameSpy. Players can set standard win options such as knockouts or time limits. Voice samples for multiplayer are also included, so characters will make comments and taunts when hit.
The graphics are rendered in 3D, in a style close to that of the show. The draw distance is limited by heavy fog, with varying severity depending on the platform. None of the environments are interactive and only enemies react to weapon strikes. The N64 version supports the Expansion Pak.
The single-player mode takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change depending on the episode), as well as the occasional sub-boss who will try to escape in town. The last level is devoted to a unique boss fight. Players use quirky weapons ranging from endless yellow snowballs to cow throwers and poisonous Terrance and Phillip dolls. Each weapon has a secondary fire, and players switch between the four main characters when switching weapons - each of the four children shares a single life bar because of this. Kids will comment on game actions as they happen, with heavier profanity censored by beeps. The kids will get angrier (and dirtier) as their health depletes, until they finally give up on saving the town and go home.
A multiplayer mode allows players to take the characters and weapons they unlock in Story Mode into small deathmatch arenas. The PlayStation version supports 2 players, the N64 supports 4, and the PC version allows players to go online to search for opponents via GameSpy. Players can set standard win options such as knockouts or time limits. Voice samples for multiplayer are also included, so characters will make comments and taunts when hit.
The graphics are rendered in 3D, in a style close to that of the show. The draw distance is limited by heavy fog, with varying severity depending on the platform. None of the environments are interactive and only enemies react to weapon strikes. The N64 version supports the Expansion Pak.