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SONIC 3D BLAST (SEGA GENESIS SG)

SONIC 3D BLAST (SEGA GENESIS SG)

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While visiting Flicky Island, Sonic notices that the Flickies, his little feathered friends who can travel between parallel worlds, have been captured and turned into badniks (Sonic's enemy robots) by Dr. Robotnik in his never-ending quest for Chaos. Emeralds. Seven levels separate Sonic from the final showdown with Robotnik.

Sonic 3D was the last Sonic title released for the Mega Drive, the Blue Blur's only platforming presence in the Sega Saturn, and one of its few appearances in Personal Computers. The title, considering the time in which it was released, is somewhat misleading, because instead of full 3D graphics, it uses an isometric view where Sonic can move not only forwards and backwards , but also left and right.

The gameplay is much slower compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys a badnik, an animal jumps out from inside, but this time Sonic must pick it up and lead it to an interdimensional ring. Although they can be taken one at a time, exploring the level with all five allows the player to reach otherwise unreachable Continuation Tokens. Unlike all other previous games, time is not a requirement: if the player completes a level in more than 10 minutes, it would only mean that there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic must first find Tails or Knuckles and gift them at least 50 rings.
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