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SHOWTIME CHAMPIONSHIP BOXING NINTENDO WII

SHOWTIME CHAMPIONSHIP BOXING NINTENDO WII

Regular price $12.99 CAD
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Named after the boxing program televised on the American cable network Showtime, this game features a mix of fourteen heavyweights and welterweights and four arenas to fight (New York, Las Vegas, Los Angeles and Chicago). Basic moves include top blocking, body blocking, ducking left and right, short punches, and power punches (hook, jab, uppercut, bodyshot). When playing, there are a few parameters to take into account. First there is a health meter that recharges when the boxer dodges punches for a certain amount of time. Punches should be thrown strategically, as an energy bar determines effectiveness. Too many punches deplete the bar and the amount also determines whether a boxer will be able to get back up when knocked down. A round timer and removable lights are also displayed. At times, a power indicator will become available. This allows a boxer to charge a heavy punch, but the opponent will have time to react. When charging takes too long, the punch is lost.

Different game modes (different for heavyweight and welterweight) include:
Simple (Quick) Fights: Fight for a single round until one of the boxers is knocked out.

Single fights (regular): play for 4, 6, 8, 10 or 12 rounds and choose to decide it by KO, TKO or by points.

Points system: after each round, each boxer is awarded points based on their performance. At the end of a fight, or after a KO or a TKO, the player with the most points wins.

Belts: series of three (Amateur), four (Contender) or six (Showtime) fights. Each fight lasts four rounds or three minutes and the goal is to win one of the belts.
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