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SHOWTIME CHAMPIONSHIP BOXING NINTENDO WII
SHOWTIME CHAMPIONSHIP BOXING NINTENDO WII
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$12.99
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Named after the boxing television program broadcast on the American cable network Showtime, this game features a mix of fourteen heavyweights and welterweights and four arenas to fight in (New York, Las Vegas, Los Angeles, and Chicago). Basic moves include top blocking, body blocking, dodging left and right, short punches, and power punches (hook, jab, uppercut, bodyshot). When playing, there are a few parameters to consider. First, there is a health meter that recharges when the boxer dodges punches for a certain amount of time. Punches must be thrown strategically, as an energy bar determines effectiveness. Too many punches deplete the bar, and the amount also determines whether a boxer will be able to get up when knocked down. A round timer and removable lights are also displayed. At certain times, a power-up indicator will become available. This allows a boxer to charge a heavy punch, but the opponent will have time to react. When the charge takes too long, the punch is lost.
The different game modes (different for heavyweight and welterweight) include:
Single (Quick) Fights: Fight for a single round until one of the boxers is knocked out.
Single (Regular) Fights: Play for 4, 6, 8, 10 or 12 rounds and choose to decide it by KO, TKO or points.
Points system: After each round, each fighter is awarded points based on their performance. At the end of a fight, or after a knockout or TKO, the player with the most points wins.
Belts: Series of three (Amateur), four (Contender), or six (Showtime) fights. Each fight lasts four rounds or three minutes, and the goal is to win one of the belts.
The different game modes (different for heavyweight and welterweight) include:
Single (Quick) Fights: Fight for a single round until one of the boxers is knocked out.
Single (Regular) Fights: Play for 4, 6, 8, 10 or 12 rounds and choose to decide it by KO, TKO or points.
Points system: After each round, each fighter is awarded points based on their performance. At the end of a fight, or after a knockout or TKO, the player with the most points wins.
Belts: Series of three (Amateur), four (Contender), or six (Showtime) fights. Each fight lasts four rounds or three minutes, and the goal is to win one of the belts.
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