ROBOCOP (XBOX)
ROBOCOP (XBOX)
Regular price
$12.99 CAD
Regular price
Sale price
$12.99 CAD
Unit price
/
per
Out of stock
Robocop puts you in the titanium and Kevlar covered boots of Alex Murphy, killed in the line of duty and resurrected as the cyborg officer Robocop. The 2003 game features a new plot not featured in any of the films. Crime is on the rise in Neo-Detroit due to the rapid proliferation of a new designer drug "Brain Drain" and the efforts of crime lord William Nexx to control its profitable distribution. Meanwhile, a mayoral race heats up and gets dirty. And of course, the role of the mega-corporation OCP in all of this is almost certain, but not clear.
Robocop will have to unravel all these mysteries through 9 missions. Gameplay is handled like a typical first-person shooter, with various Robocop enhancements. Its HUD is projected on the screen and indicates available targets. The player can mark up to three targets with a lock button, which Robo will then automatically aim for in sequence. Heat vision can be activated to see through walls at a limited distance. Several weapons are also available, from the signature automatic pistol to missile launchers and energy weapons.
Objectives are given for each mission, from rescuing hostages to searching for clues. Clues can be examined after each mission to explore the story (also updated through TV news, in the style of the movies). If the player can aim and fire an enemy's gun, they will surrender and can be stopped. If the player kills a hostage or an enemy who surrenders, they will take damage, forcing the player to follow Robocop's ethics and "main guidelines".
Robocop will have to unravel all these mysteries through 9 missions. Gameplay is handled like a typical first-person shooter, with various Robocop enhancements. Its HUD is projected on the screen and indicates available targets. The player can mark up to three targets with a lock button, which Robo will then automatically aim for in sequence. Heat vision can be activated to see through walls at a limited distance. Several weapons are also available, from the signature automatic pistol to missile launchers and energy weapons.
Objectives are given for each mission, from rescuing hostages to searching for clues. Clues can be examined after each mission to explore the story (also updated through TV news, in the style of the movies). If the player can aim and fire an enemy's gun, they will surrender and can be stopped. If the player kills a hostage or an enemy who surrenders, they will take damage, forcing the player to follow Robocop's ethics and "main guidelines".