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RAYMAN 3 HOODLUM HAVOC PLAYSTATION 2 PS2
RAYMAN 3 HOODLUM HAVOC PLAYSTATION 2 PS2
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Globox, a friend of Rayman, placed the world in deadly possibility. By eating Andre, Lord of the Dark Lums, Globox enraged the Hoodlums, who plan to take back their master, no matter what the cost to the world around them. It's up to Rayman to save the day and find a cure to rid the Dark Lord of Globox.
Rayman 3: Hoodlum Havoc is a 3D third-person platformer. Rayman, the main hero, jumps and smashes his way through many colorful levels, with Globox (and Andre within him) following him and occasionally commenting on events. Rayman's primary weapon is his fist; he can use it to fire projectiles at attacking Hoodlums and other enemies, and the projectiles are more powerful when the fist is charged while holding down the "fire" button.
The game is divided into several worlds, each divided into two levels; the game is saved automatically after each level. Between the worlds, the player must complete a mini-game where he must surf along light beams in a psychedelic environment.
Rayman can also come across power-ups that temporarily give him a special power: the green power-up lets him shoot tornadoes, the blue power-up lets him use a grappling hook, the yellow power-up lets him allows him to fly for a short time, the orange power-up allows him to fire precision-guided missiles, and the red power-up grants him a very powerful fist that can kick down doors. These power-ups are always needed to defeat an enemy or boss, or to get to the next part of the level.
Rayman 3: Hoodlum Havoc is a 3D third-person platformer. Rayman, the main hero, jumps and smashes his way through many colorful levels, with Globox (and Andre within him) following him and occasionally commenting on events. Rayman's primary weapon is his fist; he can use it to fire projectiles at attacking Hoodlums and other enemies, and the projectiles are more powerful when the fist is charged while holding down the "fire" button.
The game is divided into several worlds, each divided into two levels; the game is saved automatically after each level. Between the worlds, the player must complete a mini-game where he must surf along light beams in a psychedelic environment.
Rayman can also come across power-ups that temporarily give him a special power: the green power-up lets him shoot tornadoes, the blue power-up lets him use a grappling hook, the yellow power-up lets him allows him to fly for a short time, the orange power-up allows him to fire precision-guided missiles, and the red power-up grants him a very powerful fist that can kick down doors. These power-ups are always needed to defeat an enemy or boss, or to get to the next part of the level.
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