RADIATA STORIES (PLAYSTATION 2 PS2)
RADIATA STORIES (PLAYSTATION 2 PS2)
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The young Jack Russell wants to follow in the footsteps of his father, a renowned member of the Royal Radiata Knights who protect the kingdom. Unfortunately, Jack needs more than a little polish. He's a bad boy with a sharp tongue and a penchant for kicking objects and even people around. Can a quest to save the world help this obnoxious 16-year-old grow into a respectable human being?
Radiata Stories is a light-hearted and humorous fantasy role-playing game from Square Enix. You control Jack as he travels from town to town, recruiting allies and taking on menial tasks. Of course, there's also a plot to save the kingdom from certain fate, but there's plenty of time to explore and meet people before you have to worry about it. The game is quite open, allowing players to explore at their leisure.
Unlike the usual RPG, where NPC characters just wait for the player to come and listen to their one sentence, everyone in Radiata Stories has their own life. People wake up, go places and do things, then go home. Learning the characters' schedules and using them to Jack's advantage is essential for a successful adventure. Sometimes they are too busy to stop and talk to you, so you have to catch them at the right time. It makes Radiata feel less like a game and more like a living, breathing world.
Combat is real-time, much like the Star Ocean: Till the End of Time and Namco's Tales series, but you can give general guidelines to NPC party members on how they should operate. There's even a link system that lets you coordinate your party's strategy.
There are two main story paths through the game, and after completing one you can keep all your money and skills the second time around. A minimum of two games is required to discover and recruit the game's 177 potential members (shades of Konami's Suikoden series). Once you've recruited friends, you can swap your current party members at any time, but the only character you control yourself is Jack: if his HP drops to 0, your adventure is over.
Radiata Stories is a light-hearted and humorous fantasy role-playing game from Square Enix. You control Jack as he travels from town to town, recruiting allies and taking on menial tasks. Of course, there's also a plot to save the kingdom from certain fate, but there's plenty of time to explore and meet people before you have to worry about it. The game is quite open, allowing players to explore at their leisure.
Unlike the usual RPG, where NPC characters just wait for the player to come and listen to their one sentence, everyone in Radiata Stories has their own life. People wake up, go places and do things, then go home. Learning the characters' schedules and using them to Jack's advantage is essential for a successful adventure. Sometimes they are too busy to stop and talk to you, so you have to catch them at the right time. It makes Radiata feel less like a game and more like a living, breathing world.
Combat is real-time, much like the Star Ocean: Till the End of Time and Namco's Tales series, but you can give general guidelines to NPC party members on how they should operate. There's even a link system that lets you coordinate your party's strategy.
There are two main story paths through the game, and after completing one you can keep all your money and skills the second time around. A minimum of two games is required to discover and recruit the game's 177 potential members (shades of Konami's Suikoden series). Once you've recruited friends, you can swap your current party members at any time, but the only character you control yourself is Jack: if his HP drops to 0, your adventure is over.