OBSCURE THE AFTERMATH (PLAYSTATION 2)
OBSCURE THE AFTERMATH (PLAYSTATION 2)
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It's been two years since the incident at Leafmore High you witnessed in ObsCure and the Nightmare Survivors moved to a college in Fallcreek. When they killed Herbert Friedman, the conductor of the black flower biological experiment, they assumed everything was fine, of course it wasn't. The seeds of the flower had already spread and it grew and blossomed without much notice. When the flowers were discovered to contain a dangerous substance that induces strange but vivid dreams, it became the new hit drug on campus. Now the seeds are starting to sprout and the bad trip is turning into a horrible nightmare. The only ones who really know what's going on are those who experience it for the second time and hide terrible secrets within themselves...
Most of the time, you take control of two of the six available characters. Each has a handy specialty for opening blocked doors or reaching new heights. Kenny, for example, has more muscles than brains and is therefore able to move around boxes. Mei is more of a hacker and knows how to hack access panels. You can switch between the two characters at any time, and if you need another character in a given situation, you can return to a rally point and switch teams.
Most of the time, you take control of two of the six available characters. Each has a handy specialty for opening blocked doors or reaching new heights. Kenny, for example, has more muscles than brains and is therefore able to move around boxes. Mei is more of a hacker and knows how to hack access panels. You can switch between the two characters at any time, and if you need another character in a given situation, you can return to a rally point and switch teams.