MINI NINJAS (NINTENDO WII)
MINI NINJAS (NINTENDO WII)
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$14.99 CAD
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An ancient samurai warlord returns and raises a new demonic army to subdue the world. But instead of hiring unreliable minions, he turns innocent animals into fearsome warriors. A ninja master notices how each transformation destabilizes the balance of nature, causing storms and earthquakes, and decides to send his best ninja disciples to restore order. When neither of them return, he finds himself with his last choice: the young ninja Hiro and his blunt friend Futo. Players control characters through different worlds using a third-person perspective with relative freedom to explore the environment. When lost, characters can meditate to receive a clue and see an arrow pointing in the general direction of the next objective.
As the game progresses, they will follow the steps of the other warriors and eventually release four of them to make them playable. The player can switch between any character at any time. Each ninja has different abilities. Hiro is an all-rounder and the only ninja who can use Kuji spells. Unlocked by finding and praying at hidden shrines, spells include fireballs, whirlwinds, and the ability to enter a spirit form where animals can be picked up to make them fight. They also make it easier to spot objects and collectibles in the environment. Animals are locked in cages but also spawn when an enemy is defeated and they return to their original form. Futo wields a large hammer and is especially useful for engaging larger enemies. Other characters that become available as the game progresses are Suzume, a young girl with a flute who enchants enemies when she plays music, Shun, a bow master, Tora who thinks he's a tiger and has big metal claws for proof him, and the acrobat Kunoichi with a long spear.
Characters have basic attacks as well as a defense breaker to stun enemies and the ability to block. Acrobatic moves include wall jumping, running up walls and hanging from ledges. All characters have a stealth mode where they can hide in the grass or environment to cause more damage when attacking or just to avoid clashes. Health is restored by picking fruit, and there are collectibles in environments. When new recipes are purchased, these items can be mixed into potions, bombs, and power-ups. Characters level up to get better abilities and they all have different focus attack to cause more damage.
As the game progresses, they will follow the steps of the other warriors and eventually release four of them to make them playable. The player can switch between any character at any time. Each ninja has different abilities. Hiro is an all-rounder and the only ninja who can use Kuji spells. Unlocked by finding and praying at hidden shrines, spells include fireballs, whirlwinds, and the ability to enter a spirit form where animals can be picked up to make them fight. They also make it easier to spot objects and collectibles in the environment. Animals are locked in cages but also spawn when an enemy is defeated and they return to their original form. Futo wields a large hammer and is especially useful for engaging larger enemies. Other characters that become available as the game progresses are Suzume, a young girl with a flute who enchants enemies when she plays music, Shun, a bow master, Tora who thinks he's a tiger and has big metal claws for proof him, and the acrobat Kunoichi with a long spear.
Characters have basic attacks as well as a defense breaker to stun enemies and the ability to block. Acrobatic moves include wall jumping, running up walls and hanging from ledges. All characters have a stealth mode where they can hide in the grass or environment to cause more damage when attacking or just to avoid clashes. Health is restored by picking fruit, and there are collectibles in environments. When new recipes are purchased, these items can be mixed into potions, bombs, and power-ups. Characters level up to get better abilities and they all have different focus attack to cause more damage.