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LUFIA II 2: RISE OF THE SINISTRALS (SUPER NINTENDO SNES)

LUFIA II 2: RISE OF THE SINISTRALS (SUPER NINTENDO SNES)

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Lufia II: Rise of the Sinistrals, known as Estpolis Denki II in Japan, and as Lufia in Europe and Australia, is a role-playing video game with puzzle elements developed by Neverland and published in Japan in 1995 by Taito, and in North America and Europe in 1996 by Natsume and Nintendo respectively, for the Super Nintendo Entertainment System.

The game is a prequel to Lufia & the Fortress of Doom. It follows the story of the first main character's ancestor, Maxim, and explains the origins of the war between humanity and a group of gods called the Sinistrals. Lufia II made a number of changes from the first game. Dungeons no longer have random encounters, and there are hundreds of puzzles throughout the game, ranging from simple to more difficult. It also introduced new skills, such as a variety of weapons that can be used to stun monsters or solve puzzles, and IP attacks. In 2010, Square Enix released a reimagining of the original game titled Lufia: Curse of the Sinistrals.
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