FIFA 2002 WORLD CUP NINTENDO GAMECUBE NGC
FIFA 2002 WORLD CUP NINTENDO GAMECUBE NGC
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The 2002 FIFA World Cup is the official game of the 17th FIFA World Cup, which was held in Korea and Japan from May 31 to June 30. It is based on the FIFA Soccer 2002 engine, so experienced FIFA players can get used to it quite quickly.
It is based on the 2002 World Cup - Korea and Japan and includes all the countries that have been promoted to the World Cup, and much more. Small stats are shown for each country - their last biggest win, World Cup appearances, etc.
The stadium and all the players are really detailed. The player's texture resolution is so high that you can easily recognize most of them. The stadium is big and impressive and full of colorful crowd.
As in FIFA Soccer 2002, the animation was taken from real players, with motion sensors. Thus, new animations have been added - new slides, drops, etc.
And the final feature of the 2002 FIFA World Cup is the air ball control model. You can take bullets in the air and have a lot more control with them - creating big targets from the air.
It is based on the 2002 World Cup - Korea and Japan and includes all the countries that have been promoted to the World Cup, and much more. Small stats are shown for each country - their last biggest win, World Cup appearances, etc.
The stadium and all the players are really detailed. The player's texture resolution is so high that you can easily recognize most of them. The stadium is big and impressive and full of colorful crowd.
As in FIFA Soccer 2002, the animation was taken from real players, with motion sensors. Thus, new animations have been added - new slides, drops, etc.
And the final feature of the 2002 FIFA World Cup is the air ball control model. You can take bullets in the air and have a lot more control with them - creating big targets from the air.