DUNE THE BATTLE FOR ARRAKIS (SEGA GENESIS SG)
DUNE THE BATTLE FOR ARRAKIS (SEGA GENESIS SG)
Regular price
$234.99 CAD
Regular price
Sale price
$234.99 CAD
Unit price
/
per
Out of stock
Westwood Studios' real-time strategy classic, Dune II, received a major overhaul when it was ported to the Sega Genesis. Although the basic concept remains the same, the game features brand new graphics, simplified controls, changes to the tech tree as well as completely new levels.
As in the original game, the player controls troops from one of three noble houses, called by the Emperor to mine the spice melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spices, building a base and building units to attack the enemy.
The rather complex menu-based controls of the original game have been replaced with a context-sensitive cursor system, where a unit reacts based on what's under the cursor - either moving to a destination or attacking an enemy unit , For example.
The tech tree has been simplified: among other changes, concrete slabs are only available in 2x2 size, there is only one type of vehicle factory, and advanced units no longer require a center of research IX.
Finally, the progression of levels in the console version is strictly linear, since there is no choice of the next card to play as in the original version.
As in the original game, the player controls troops from one of three noble houses, called by the Emperor to mine the spice melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spices, building a base and building units to attack the enemy.
The rather complex menu-based controls of the original game have been replaced with a context-sensitive cursor system, where a unit reacts based on what's under the cursor - either moving to a destination or attacking an enemy unit , For example.
The tech tree has been simplified: among other changes, concrete slabs are only available in 2x2 size, there is only one type of vehicle factory, and advanced units no longer require a center of research IX.
Finally, the progression of levels in the console version is strictly linear, since there is no choice of the next card to play as in the original version.