DRAGON BALL Z: IDAINARU DRAGON BALL DENSETSU JAPAN IMPORT JPS1
DRAGON BALL Z: IDAINARU DRAGON BALL DENSETSU JAPAN IMPORT JPS1
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dainaru Dragon Ball Densetsu is a game that adds another Dragon Ball to the franchise of the same name and begins with the events of the Saiyan Saga and the fight with Vegeta and Nappa.
In Idainaru Dragon Ball Densetsu, you don't have your natural one-on-one fights. At the start of each fight, you have a total of 4 fighters (up to 6 later) from which you must choose the 3 you want to participate in the battle that follows. Each fighter has 2 bars – one green and one yellow. Green stands for life force and yellow for energy force which depletes with every attack you make. At the bottom of the screen there is a blue bar and a red one which form a gauge called Power Balance. The reason this gauge is there is that your attacks do not directly affect the enemies life bar. By continuously attacking the enemy, the bar that represents your power (blue bar) increases while that of the enemy (red bar) decreases. When the blue bar covers the entire gauge, a random attack sequence, starting from the current character you control, is launched and this is how you can really hurt your opponents. The same can happen to you if the enemy's red bar covers the entire gauge.
In Idainaru Dragon Ball Densetsu, you don't have your natural one-on-one fights. At the start of each fight, you have a total of 4 fighters (up to 6 later) from which you must choose the 3 you want to participate in the battle that follows. Each fighter has 2 bars – one green and one yellow. Green stands for life force and yellow for energy force which depletes with every attack you make. At the bottom of the screen there is a blue bar and a red one which form a gauge called Power Balance. The reason this gauge is there is that your attacks do not directly affect the enemies life bar. By continuously attacking the enemy, the bar that represents your power (blue bar) increases while that of the enemy (red bar) decreases. When the blue bar covers the entire gauge, a random attack sequence, starting from the current character you control, is launched and this is how you can really hurt your opponents. The same can happen to you if the enemy's red bar covers the entire gauge.