DONKEY KONG COUNTRY DKC GAME BOY ADVANCE GBA
DONKEY KONG COUNTRY DKC GAME BOY ADVANCE GBA
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King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde hinders your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple leap on their heads), Krushas (they're virtually indestructible), and others. There are also other enemies blocking your path, such as beavers, snakes, vultures. They're led by dastardly bosses, including Very Gnawty, Necky, Queen B., and Dumb Drum, and they're all blocking the way with their own special blend of villainy.
Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels directly above his head to throw them farther. On the other hand, Diddy is faster and weaker than Donkey; he can run very fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.
The game is divided into different worlds, which are divided into different levels. Each level contains bonus areas, where you can collect bananas, medallions and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.
Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels directly above his head to throw them farther. On the other hand, Diddy is faster and weaker than Donkey; he can run very fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.
The game is divided into different worlds, which are divided into different levels. Each level contains bonus areas, where you can collect bananas, medallions and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.