D2 (SEGA DREAMCAST DC)
D2 (SEGA DREAMCAST DC)
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It's Christmas 2000. Over the skies of Canada, Laura's plane has been hijacked by terrorists. The plane is filled with screams, screams and fear as the hijackers terrorize the passengers and crew. In one of the seats, a magician in a black robe looks at a crystal while chanting the phrase "Shadow, the final destroyer". Laura's pact begins to shine. A vision of a meteorite hurtling towards Earth is reflected in the mirror. Suddenly, the plane is hit by the same meteorite that appeared in the vision and falls towards the frozen tundra below.
In the midst of a raging blizzard, Laura opens her eyes to find herself inside a mountain cabin. She was saved by Kimberly, one of the passengers on the crashed plane. Ten days have passed since the accident but Laura doesn't remember anything, not even her name. The cabin door opens and one of the terrorists enters. As Kimberly and Laura watch in horror, he transforms into a hideous monster. He is not the only one. Other crash survivors and locals turned into terrifying monstrosities and attacked people. Is there a way to survive this living nightmare? She is currently shrouded in mystery.
D-2 is a follow-up to D, although the two games are not directly related to each other story-wise and also have significant differences in gameplay. D-2 combines a horror theme with shooter and role-playing elements. Exploring the vast snowy landscape and investigating the surroundings triggers numerous cutscenes that further the narrative. The 3D engine allows free navigation around the world, although indoor locations have first-person navigation with limited movement. It is also possible to ride a snowmobile, hunt for food and take pictures.
Terrifying monsters will randomly attack (or serve as boss fights at specific plot points), in which case the player will be directed to a separate battle screen. Laura has to take out enemies with quick shots, in a way not dissimilar to Snatcher's shooting sequences. Enemies can attack from different sides, so the player often needs to turn around and react quickly to their attacks. Laura's default weapon is weak, but uses unlimited ammo. more powerful weapons with limited ammo can be found by exploring the surroundings. Laura receives experience points for defeating enemies and eventually levels up, becomes stronger, and has her hit points increased.
In the midst of a raging blizzard, Laura opens her eyes to find herself inside a mountain cabin. She was saved by Kimberly, one of the passengers on the crashed plane. Ten days have passed since the accident but Laura doesn't remember anything, not even her name. The cabin door opens and one of the terrorists enters. As Kimberly and Laura watch in horror, he transforms into a hideous monster. He is not the only one. Other crash survivors and locals turned into terrifying monstrosities and attacked people. Is there a way to survive this living nightmare? She is currently shrouded in mystery.
D-2 is a follow-up to D, although the two games are not directly related to each other story-wise and also have significant differences in gameplay. D-2 combines a horror theme with shooter and role-playing elements. Exploring the vast snowy landscape and investigating the surroundings triggers numerous cutscenes that further the narrative. The 3D engine allows free navigation around the world, although indoor locations have first-person navigation with limited movement. It is also possible to ride a snowmobile, hunt for food and take pictures.
Terrifying monsters will randomly attack (or serve as boss fights at specific plot points), in which case the player will be directed to a separate battle screen. Laura has to take out enemies with quick shots, in a way not dissimilar to Snatcher's shooting sequences. Enemies can attack from different sides, so the player often needs to turn around and react quickly to their attacks. Laura's default weapon is weak, but uses unlimited ammo. more powerful weapons with limited ammo can be found by exploring the surroundings. Laura receives experience points for defeating enemies and eventually levels up, becomes stronger, and has her hit points increased.