BRAVE FENCER MUSASHI (PS1 PLAYSTATION)
BRAVE FENCER MUSASHI (PS1 PLAYSTATION)
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150 years ago, the legendary warrior known as Brave Fencer Musashi saved the kingdom of Allucaneet from the evil Dark Magician. Now his spirit is reincarnated as a rather short-tempered young boy. Filet, Princess of Allucaneet, summons the reluctant hero to the palace and gives him the mighty Fusion Sword, which he needs to defeat the evil, thirst-quenching Empire. It soon turns out that the Empire is after another legendary sword, Lumina, so Musashi's first task is to get it before the bad guys do!..
Brave Fencer Musashi is an action game with strong RPG elements. Controlling Musashi, the player explores pre-rendered backgrounds in third-person view (similar to Final Fantasy VII), visits towns, talks to NPCs, and more. There is a day/night cycle in the game, which manifests in the schedules of NPCs and/or monsters, as well as Musashi's fatigue level, which increases if he doesn't get enough sleep. Musashi uses the two swords, Fusion and Lumina, to fight his enemies. The two swords have different properties: while Fusion behaves more or less like a traditional melee weapon, Lumina must be imbued with various elemental elements in order to unleash powerful attacks.
Brave Fencer Musashi is an action game with strong RPG elements. Controlling Musashi, the player explores pre-rendered backgrounds in third-person view (similar to Final Fantasy VII), visits towns, talks to NPCs, and more. There is a day/night cycle in the game, which manifests in the schedules of NPCs and/or monsters, as well as Musashi's fatigue level, which increases if he doesn't get enough sleep. Musashi uses the two swords, Fusion and Lumina, to fight his enemies. The two swords have different properties: while Fusion behaves more or less like a traditional melee weapon, Lumina must be imbued with various elemental elements in order to unleash powerful attacks.