BOOM BLOX NINTENDO WII
BOOM BLOX NINTENDO WII
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Boom Blox is an action puzzle game developed in collaboration with Steven Spielberg. The objective of Boom Blox is to prevent a structure made up of blocks from being knocked over or knock over a structure using the Wii Remote to throw, shoot or grab colorful character-based blocks through 300 levels divided into five worlds.
The game uses a realistic physics-based system. Depending on how a projectile is thrown and at what angle, the blocks will react accordingly and crumble depending on the action in real time.
The game uses a realistic physics-based system. Depending on how a projectile is thrown and at what angle, the blocks will react accordingly and crumble depending on the action in real time.