AZURE DREAMS (PS1 PLAYSTATION)
AZURE DREAMS (PS1 PLAYSTATION)
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The huge Monster Tower stands near the village of Monsbaiya. It is populated by vicious monsters, and few dare to enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster that will come out of it, and these monsters, called "pets", will help their tamers in case of danger. A few brave adventurers dared to enter the tower and take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen years old and he is allowed to try his luck in the tower.
The player controls Koh and his party of "familiars" in this dungeon crawling/monster taming RPG. Each floor of the tower is randomly generated upon entry, including the layout, items, and traps it contains, although the enemy monsters that spawn are based on the current floor number. Movement and combat in the game is turn-based; Koh's first moves, then friendly pets, then enemy monsters, but outside of combat, enemy turns happen instantly. Because Koh's level is reset to 1 each time he enters the tower, he must depend on gear, a sword and shield, and pets. However, a pet's MP will slowly deplete as it follows Koh, and they must be periodically fed appropriate food or they will become unresponsive. As in most Mysterious Dungeon-like games, Koh will lose all items, even carefully upgraded gear, if defeated in the tower, so fleeing the tower is always a valid strategy.
The player controls Koh and his party of "familiars" in this dungeon crawling/monster taming RPG. Each floor of the tower is randomly generated upon entry, including the layout, items, and traps it contains, although the enemy monsters that spawn are based on the current floor number. Movement and combat in the game is turn-based; Koh's first moves, then friendly pets, then enemy monsters, but outside of combat, enemy turns happen instantly. Because Koh's level is reset to 1 each time he enters the tower, he must depend on gear, a sword and shield, and pets. However, a pet's MP will slowly deplete as it follows Koh, and they must be periodically fed appropriate food or they will become unresponsive. As in most Mysterious Dungeon-like games, Koh will lose all items, even carefully upgraded gear, if defeated in the tower, so fleeing the tower is always a valid strategy.