AYRTON SENNA'S SUPER MONACO GP II 2 SEGA GENESIS SG
AYRTON SENNA'S SUPER MONACO GP II 2 SEGA GENESIS SG
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Ayrton Senna has won the Monaco Grand Prix six times, as well as 3 Formula 1 World Championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is seen from inside the cockpit, but represented using sprites rather than polygons.
There are three main modes:
Senna GP: includes three non-championship circuits with a preliminary race followed by three laps.
World Championship: The full 16-race championship. There are two modes within Championship Mode that affect how the game is played. Beginner is a regular season, with the same level of difficulty as the remaining modes, and the cars have roughly the same power. Each race has three laps. In Master, things take a turn. There are five groups of cars and the player starts in the uncompetitive SERGA team. To climb the ranks and have a chance of winning the title, the player must challenge a driver from another team and beat him to first place. The winner of that particular race gets (or owns) the fastest car. Races are also longer in this mode and pit stops are enabled, necessary if the player hits too many objects or other cars frequently.
Free Practice: This allows the player to drive on any race without worrying about championship positions. There are two options in Free Practice: Free Run is just the player time trial and Image Training is a race, but instead of having to qualify and then run all three laps, the player can set the number of laps (between one and six), the starting position and the condition of the track (dry or wet, only on certain circuits).
There are three main modes:
Senna GP: includes three non-championship circuits with a preliminary race followed by three laps.
World Championship: The full 16-race championship. There are two modes within Championship Mode that affect how the game is played. Beginner is a regular season, with the same level of difficulty as the remaining modes, and the cars have roughly the same power. Each race has three laps. In Master, things take a turn. There are five groups of cars and the player starts in the uncompetitive SERGA team. To climb the ranks and have a chance of winning the title, the player must challenge a driver from another team and beat him to first place. The winner of that particular race gets (or owns) the fastest car. Races are also longer in this mode and pit stops are enabled, necessary if the player hits too many objects or other cars frequently.
Free Practice: This allows the player to drive on any race without worrying about championship positions. There are two options in Free Practice: Free Run is just the player time trial and Image Training is a race, but instead of having to qualify and then run all three laps, the player can set the number of laps (between one and six), the starting position and the condition of the track (dry or wet, only on certain circuits).