AEROBIZ (SUPER NINTENDO SNES)
AEROBIZ (SUPER NINTENDO SNES)
Regular price
$49.99 CAD
Regular price
Sale price
$49.99 CAD
Unit price
/
per
Out of stock
Aerobiz ("Air Management: Ōzora ni Kakeru") is a business simulation video game for the Super NES and Mega Drive/Genesis game consoles, released in 1992 by Koei. It was also released for the FM Towns, PC-9801 and X68000 computer platforms in Japan.
As the CEO of an aspiring international airline, the player has a limited time to grow his business and become the industry leader against three other airlines (controlled by AI or human opponents). The player has some control over the development of their airline, such as name, investments, routes to fly, aircraft purchases, and other miscellaneous aspects, while being at the mercy of world events such as politics (e.g. choosing to run an airline from Moscow will limit the player to buying only Soviet planes, and will make negotiations with Western countries more difficult) and natural disasters. The player can also involve the company in peripheral activities such as hotels and shuttle services. Once Perestroika begins, Cold War restrictions no longer apply to the game.
The Aerobiz Supersonic sequel was released in August 1994 for SNES and Mega Drive/Genesis. The player is presented with a greater variety of options in almost everything. Another sequel known as Air Management '96 was only released in Japan for Sega Saturn and PlayStation.
As the CEO of an aspiring international airline, the player has a limited time to grow his business and become the industry leader against three other airlines (controlled by AI or human opponents). The player has some control over the development of their airline, such as name, investments, routes to fly, aircraft purchases, and other miscellaneous aspects, while being at the mercy of world events such as politics (e.g. choosing to run an airline from Moscow will limit the player to buying only Soviet planes, and will make negotiations with Western countries more difficult) and natural disasters. The player can also involve the company in peripheral activities such as hotels and shuttle services. Once Perestroika begins, Cold War restrictions no longer apply to the game.
The Aerobiz Supersonic sequel was released in August 1994 for SNES and Mega Drive/Genesis. The player is presented with a greater variety of options in almost everything. Another sequel known as Air Management '96 was only released in Japan for Sega Saturn and PlayStation.